KudanAR - Android  1.6.0
ARCameraTextureShader Class Reference

Inherits ARShaderProgram.

Public Member Functions

 ARCameraTextureShader ()
 
void setUVTransform (float[]uvTransform)
 
- Public Member Functions inherited from ARShaderProgram
void setShaderStrings (String vertexShaderString, String fragmentShaderString)
 
void compileShaders ()
 
void useProgram ()
 
void prepareRenderer ()
 

Static Public Member Functions

static ARCameraTextureShader getShader ()
 
- Static Public Member Functions inherited from ARShaderProgram
static int createShader (String vertexShaderSrc, String fragmentShaderSrc)
 
static void checkError ()
 

Additional Inherited Members

- Protected Attributes inherited from ARShaderProgram
int mShaderID
 

Detailed Description

A class representing a shader program used for drawing the camera feed.

Constructor & Destructor Documentation

◆ ARCameraTextureShader()

ARCameraTextureShader.ARCameraTextureShader ( )

Initialises ARCameraTextureShader and sets the shader strings for compilation.

Member Function Documentation

◆ getShader()

static ARCameraTextureShader ARCameraTextureShader.getShader ( )
static

Static method for getting ARCameraTextureShader from the ARShaderManager. If it doesn't exist it is created.

Returns
ARCameraTextureShader

◆ setUVTransform()

void ARCameraTextureShader.setUVTransform ( float[]  uvTransform)

Sets the ARCameraTextureShader UV transform.

Parameters
uvTransformfloat[] containing the UV transform matrix.

The documentation for this class was generated from the following file: