KudanAR - Android  1.6.0
ARVideoTextureShader Class Reference

Inherits ARShaderProgram.

Public Member Functions

 ARVideoTextureShader ()
 
void setUVTransform (float[]uvTransform)
 
- Public Member Functions inherited from ARShaderProgram
void setShaderStrings (String vertexShaderString, String fragmentShaderString)
 
void compileShaders ()
 
void useProgram ()
 
void prepareRenderer ()
 

Static Public Member Functions

static ARVideoTextureShader getShader ()
 
- Static Public Member Functions inherited from ARShaderProgram
static int createShader (String vertexShaderSrc, String fragmentShaderSrc)
 
static void checkError ()
 

Additional Inherited Members

- Protected Attributes inherited from ARShaderProgram
int mShaderID
 

Detailed Description

A class representing a shader program responsible for drawing video textures.

Constructor & Destructor Documentation

◆ ARVideoTextureShader()

ARVideoTextureShader.ARVideoTextureShader ( )

Initialises and sets shader strings for compilation.

Member Function Documentation

◆ getShader()

static ARVideoTextureShader ARVideoTextureShader.getShader ( )
static

Static method for getting ARVideoTextureShader from the ARShaderManager. If it doesn't exist it's created.

Returns
ARVideoTextureShader singleton.

◆ setUVTransform()

void ARVideoTextureShader.setUVTransform ( float[]  uvTransform)

Updates uvTransform in ARVideoTextureShader.

Parameters
uvTransformArray of floats containing the UV transform matrix.

The documentation for this class was generated from the following file: