|  | KudanAR - iOS
    1.6.0
    | 
This is the complete list of members for ARRenderer(), including all inherited members.
| _delegates (defined in ARRenderer()) | ARRenderer() | protected | |
| _normalMatrix (defined in ARRenderer()) | ARRenderer() | protected | |
| _textureUnits (defined in ARRenderer()) | ARRenderer() | protected | |
| - | addBufferToDeleteArray: (defined in ARRenderer()) | ARRenderer() | |
| - | addTextureToDeleteArray: (defined in ARRenderer()) | ARRenderer() | |
| - | bindTexture:onUnit: (defined in ARRenderer()) | ARRenderer() | |
| blendInfluence (defined in ARRenderer()) | ARRenderer() | ||
| blendMode (defined in ARRenderer()) | ARRenderer() | ||
| bones (defined in ARRenderer()) | ARRenderer() | ||
| bufferDeleteArray (defined in ARRenderer()) | ARRenderer() | ||
| camera (defined in ARRenderer()) | ARRenderer() | ||
| - | clear (defined in ARRenderer()) | ARRenderer() | |
| - | clearColour (defined in ARRenderer()) | ARRenderer() | |
| - | clearDepth (defined in ARRenderer()) | ARRenderer() | |
| colourWritingEnabled (defined in ARRenderer()) | ARRenderer() | ||
| context (defined in ARRenderer()) | ARRenderer() | ||
| depthTestingEnabled (defined in ARRenderer()) | ARRenderer() | ||
| depthWritingEnabled (defined in ARRenderer()) | ARRenderer() | ||
| - | draw (defined in ARRenderer()) | ARRenderer() | |
| - | drawPointsWithCount: (defined in ARRenderer()) | ARRenderer() | |
| - | drawScene: (defined in ARRenderer()) | ARRenderer() | |
| - | drawSceneForCapture: (defined in ARRenderer()) | ARRenderer() | |
| - | drawTrianglesWithCount: (defined in ARRenderer()) | ARRenderer() | |
| faceCullMode (defined in ARRenderer()) | ARRenderer() | ||
| - | getTextureUnit: (defined in ARRenderer()) | ARRenderer() | |
| lights (defined in ARRenderer()) | ARRenderer() | ||
| modelMatrix (defined in ARRenderer()) | ARRenderer() | ||
| modelViewMatrix (defined in ARRenderer()) | ARRenderer() | ||
| modelViewProjectionMatrix (defined in ARRenderer()) | ARRenderer() | ||
| nextCaptureColour (defined in ARRenderer()) | ARRenderer() | ||
| normalMatrix (defined in ARRenderer()) | ARRenderer() | ||
| projectionMatrix (defined in ARRenderer()) | ARRenderer() | ||
| renderingForCapture (defined in ARRenderer()) | ARRenderer() | ||
| shaderProgram (defined in ARRenderer()) | ARRenderer() | ||
| textureCache (defined in ARRenderer()) | ARRenderer() | ||
| textureDeleteArray (defined in ARRenderer()) | ARRenderer() | ||
| textureUnit (defined in ARRenderer()) | ARRenderer() | ||
| - | useTextureUnit: (defined in ARRenderer()) | ARRenderer() | |
| vertexBuffer (defined in ARRenderer()) | ARRenderer() | ||
| viewMatrix (defined in ARRenderer()) | ARRenderer() | ||
| worldCameraPosition (defined in ARRenderer()) | ARRenderer() |