KudanAR - iOS  1.6.0
ARRenderer() Member List

This is the complete list of members for ARRenderer(), including all inherited members.

_delegates (defined in ARRenderer())ARRenderer()protected
_normalMatrix (defined in ARRenderer())ARRenderer()protected
_textureUnits (defined in ARRenderer())ARRenderer()protected
addBufferToDeleteArray: (defined in ARRenderer())ARRenderer()
addTextureToDeleteArray: (defined in ARRenderer())ARRenderer()
bindTexture:onUnit: (defined in ARRenderer())ARRenderer()
blendInfluence (defined in ARRenderer())ARRenderer()
blendMode (defined in ARRenderer())ARRenderer()
bones (defined in ARRenderer())ARRenderer()
bufferDeleteArray (defined in ARRenderer())ARRenderer()
camera (defined in ARRenderer())ARRenderer()
clear (defined in ARRenderer())ARRenderer()
clearColour (defined in ARRenderer())ARRenderer()
clearDepth (defined in ARRenderer())ARRenderer()
colourWritingEnabled (defined in ARRenderer())ARRenderer()
context (defined in ARRenderer())ARRenderer()
depthTestingEnabled (defined in ARRenderer())ARRenderer()
depthWritingEnabled (defined in ARRenderer())ARRenderer()
draw (defined in ARRenderer())ARRenderer()
drawPointsWithCount: (defined in ARRenderer())ARRenderer()
drawScene: (defined in ARRenderer())ARRenderer()
drawSceneForCapture: (defined in ARRenderer())ARRenderer()
drawTrianglesWithCount: (defined in ARRenderer())ARRenderer()
faceCullMode (defined in ARRenderer())ARRenderer()
getTextureUnit: (defined in ARRenderer())ARRenderer()
lights (defined in ARRenderer())ARRenderer()
modelMatrix (defined in ARRenderer())ARRenderer()
modelViewMatrix (defined in ARRenderer())ARRenderer()
modelViewProjectionMatrix (defined in ARRenderer())ARRenderer()
nextCaptureColour (defined in ARRenderer())ARRenderer()
normalMatrix (defined in ARRenderer())ARRenderer()
projectionMatrix (defined in ARRenderer())ARRenderer()
renderingForCapture (defined in ARRenderer())ARRenderer()
shaderProgram (defined in ARRenderer())ARRenderer()
textureCache (defined in ARRenderer())ARRenderer()
textureDeleteArray (defined in ARRenderer())ARRenderer()
textureUnit (defined in ARRenderer())ARRenderer()
useTextureUnit: (defined in ARRenderer())ARRenderer()
vertexBuffer (defined in ARRenderer())ARRenderer()
viewMatrix (defined in ARRenderer())ARRenderer()
worldCameraPosition (defined in ARRenderer())ARRenderer()