Generate random number from various distribution methods.
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| template<typename genTYpe > |
| GLM_FUNC_DECL genTYpe | glm::linearRand (genTYpe Min, genTYpe Max) |
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template<typename T , precision P, template< typename, precision > class vecType> |
| GLM_FUNC_DECL vecType< T, P > | glm::linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) |
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| template<typename genType > |
| GLM_FUNC_DECL genType | glm::gaussRand (genType Mean, genType Deviation) |
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| template<typename T > |
| GLM_FUNC_DECL tvec2< T, defaultp > | glm::circularRand (T Radius) |
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| template<typename T > |
| GLM_FUNC_DECL tvec3< T, defaultp > | glm::sphericalRand (T Radius) |
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| template<typename T > |
| GLM_FUNC_DECL tvec2< T, defaultp > | glm::diskRand (T Radius) |
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| template<typename T > |
| GLM_FUNC_DECL tvec3< T, defaultp > | glm::ballRand (T Radius) |
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Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
◆ ballRand()
template<typename T >
| GLM_FUNC_DECL tvec3<T, defaultp> glm::ballRand |
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T |
Radius | ) |
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Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
- Parameters
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- See also
- GLM_GTC_random
◆ circularRand()
template<typename T >
| GLM_FUNC_DECL tvec2<T, defaultp> glm::circularRand |
( |
T |
Radius | ) |
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Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
- Parameters
-
- See also
- GLM_GTC_random
◆ diskRand()
template<typename T >
| GLM_FUNC_DECL tvec2<T, defaultp> glm::diskRand |
( |
T |
Radius | ) |
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Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
- Parameters
-
- See also
- GLM_GTC_random
◆ gaussRand()
template<typename genType >
| GLM_FUNC_DECL genType glm::gaussRand |
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genType |
Mean, |
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genType |
Deviation |
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) |
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Generate random numbers in the interval [Min, Max], according a gaussian distribution
- Parameters
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- See also
- GLM_GTC_random
◆ linearRand()
template<typename genTYpe >
| GLM_FUNC_DECL genTYpe glm::linearRand |
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genTYpe |
Min, |
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genTYpe |
Max |
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) |
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Generate random numbers in the interval [Min, Max], according a linear distribution
- Parameters
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- Template Parameters
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| genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also
- GLM_GTC_random
◆ sphericalRand()
template<typename T >
| GLM_FUNC_DECL tvec3<T, defaultp> glm::sphericalRand |
( |
T |
Radius | ) |
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Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
- Parameters
-
- See also
- GLM_GTC_random