KudanAR - iOS  1.6.0
ARLightShader Class Reference

Inherits ARShaderProgram.

Instance Methods

(void) - setAlpha:
 
(void) - setBlendParam:
 
(void) - setLights:forNode:
 
(void) - setColour:
 
(void) - setColourTexture:
 
(void) - setColourTextureBlend:
 
(void) - setDiffuse:
 
(void) - setDiffuseTexture:
 
(void) - setAmbient:
 
(void) - setAmbientTexture:
 
(void) - setSpecular:
 
(void) - setSpecularTexture:
 
(void) - setShininess:
 
(void) - setEnvironmentTexture:
 
(void) - setReflectivity:
 
(void) - setRefractivityRatio:
 
(void) - setNormalMap:
 
- Instance Methods inherited from ARShaderProgram
(void) - prepareGlobalUniforms
 

Class Methods

(id) + shaderWithBones:morph:colourTexture:diffuseTexture:ambientTexture:specularTexture:reflection:normal:alpha:refractivityRatio:maxLights:perPixel:
 
- Class Methods inherited from ARShaderProgram
(instancetype) + shaderWithVertexShader:fragmentShader:withDefines:
 

Additional Inherited Members

- Properties inherited from ARShaderProgram
GLuint shaderProgram
 

The documentation for this class was generated from the following files: