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KudanAR - Android
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Inheritance diagram for ARTextureMaterial:
Collaboration diagram for ARTextureMaterial:Public Member Functions | |
| float | getAlpha () |
| void | setAlpha (float alpha) |
| ARTextureMaterial () | |
| ARTextureMaterial (ARTexture texture) | |
| void | setTexture (ARTexture newTexture) |
| ARTexture | getTexture () |
| boolean | prepareRendererWithNode (ARNode node) |
Public Member Functions inherited from ARMaterial | |
| boolean | getTransparent () |
| void | setTransparent (boolean transparent) |
| boolean | getDepthOnly () |
| void | setDepthOnly (boolean depthOnly) |
| void | setDepthWrite (boolean depthWrite) |
| boolean | getDepthWrite () |
| void | setDepthTest (boolean depthTest) |
| boolean | getDepthTest () |
| boolean | prepareRendererWithNode (ARNode node) |
| void | setName (String name) |
| String | getName () |
An ARTextureMaterial is a material for shading a texture. This is commonly used ith 3D models that do not require dynamic lighting.
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Initialises empty ARTextureMaterial.
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Initialises ARTextureMaterial with ARTexture.
| texture |
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Returns the alpha value of a this texture material.
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Sets the alpha layer in a texture material.
| alpha |
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Sets ARTextureMaterials texture.
| newTexture |