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KudanAR - iOS
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#import <ARMaterialProperty.h>
Inheritance diagram for ARMaterialProperty:
Collaboration diagram for ARMaterialProperty:Properties | |
| ARVector3 * | value |
| ARTexture * | texture |
| float | factor |
A class representing a property held by a material. i.e. Colour or Ambient lighting.
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readwritenonatomicassign |
Used to multiply the vector value for the colour material property when no texture is set.
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readwritenonatomicassign |
Texture used to set material property. Used to apply normal, specular, ambient, diffuse maps and set the colour of a material.
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readwritenonatomicassign |
Vector used to set material property to uniform value.