Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- p -
- pause()
: ARModelNode
, ARRenderer
, ARVideoTexture
- play()
: ARModelNode
- postRender()
: ARExtractedCameraTexture
, ARGyroManager
, ARGyroPlaceManager
, ARNode
, ARRendererListener
, ARVideoTexture
- prepareRenderer()
: ARIndexBuffer
, ARMesh
, ARTexture
, ARTexture2D
, ARTexture3D
, ARTextureOES
, ARVideoTexture
- prepareRendererWithNode()
: ARAlphaVideoTextureMaterial
, ARCameraTextureMaterial
, ARColourMaterial
, ARLightMaterial
, ARMaterial
, ARTextureMaterial
, ARVideoTextureMaterial
- preRender()
: ARBillboardNode
, ARExtractedCameraTexture
, ARGyroManager
, ARGyroPlaceManager
, ARModelNode
, ARNode
, ARRendererListener
, ARVideoTexture
- prohibitRecoveryMode()
: ARImageTracker